Roblox, Paranoia, Death

Prologue; All death, but 1 conclusion.
///Date: 9/30/09; Case serial: 000432118 Dialogue archive: B66, Dialogue recorded from: camera04 / Location: Mentality Health Ward Hospital name: Undisclosed////  -

''Sir, the victims... they're not speaking, not one of them. They're all like zombies. These.... poor, poor children. Our surveillance cams have recorded them within the test chambers... They would randomly begin screaming at the top of their lungs, almost like begging for something, but in an indecipherable tone. They would later begin tearing each other apart with their bare hands. Blood and dismembered flesh everywhere. They tore off their garments, leaving their naked corpses to decay gradually! Is there anything... anything to save them? To put an abrupt end to this nightmare?''

''I don't believe so, if I was pressured to speak the truth ever so. I'm just as baffled as you are. This online game for.... mere children?! We can't afford any more casualties, especially from the likes of... Roblox, as it's called.''

Whom do you suggest is doing this?

''There cannot be a specific answer as of right now. The only thing we know of this anonymous entity... it can mentally cripple the minds of young children as fast as it can get into them.''

''But why children? Who in the right mind would think to do such a horrible thing?''

''That is the exact matter. This... thing is nowhere close to the "right mind". Their mental state is likely compromised. Sick enough to do what they did, but impeccably genius enough to know exactly how. ''

''How should we plan to counter this conundrum? And how is this all traced to one person?''

''We'll have to see as the story unfolds.... However, I can say this. We are dealing with no person. The victims, the cunning, the sheer amount of dread and grief emitted by one thing. It all tells me one thing; we are dealing with no man, for I fret we are dealing with something, much, much worse. ''

Chapter 1: To that which beckons me
(Author's note; it's not recommended, but you can skip this chapter. This is just exposition on the protagonist and skipping this will get straight into the story and it's connection to Roblox. If you don't care about this stuff, go on right ahead. However, if you so have the time to read everything, please consider this chapter.)

I am an oddball among everyone, it seems. I prefer to heavily rely on what makes me comfortable as opposed to what people think is best for me. I get that there are still a lot of people that believe in free will, but I sometimes think I take it to the extreme.

I do everything on my own terms. I always call the shots for myself, never having to abide by the rules of some external force. I'm my own person, living freely off a self-employed job and no boss to shove me around. It's truthfully blissful and in many cases doesn't get too hard on me. That may because I'm just a young teenager, where everyone in the mind of modern society thinks that I need to be told what to do.

I'd much rather learn for myself and from my mistakes. I'm sort of a dumbass in my own mentality, so in my case, there's only one way in which I truly seem to learn.

Mistakes.

Because of that, I am driven by my curiosity, my humane, primal instinct to do what my brain feels necessary. On the bright side, it seems to keep my brain healthy and untouched by the grasp of false morals or propaganda-like notions. I am free-spirited, young, driven by only myself and my decisions.

Those qualities were the fall of me.

Because of my curious attitude, I have a hunger for the unknown. What people say is dangerous, but only because that's what they've been told. And danger is subjective, right? My curiosity soon led me down my darkest path of malice, insanity, and almost death.

Chapter 2: No harm in what resides within cyberspace
As my curiosity would have it, the internet was a place of wonders to me, all the way from way back when in 2007. I was fond of online games like Neopets or Club Penguin, both of which were popular for those my age. Even though my young senses drove me toward the more mainstream games, I eventually stumbled on a hidden gem of sorts.

Roblox.

I adored the game... As I grew and continued to play it, Roblox grew more popular and eventually found itself among the most popular MMOs. I'd carefully organize and plan how I'd spend my small allowance of Builder's Club, Robux, and the like. This likely started by strategic way of thinking, as my parents always seemed to be on a financial budget.

As neglectful as my parents might've been of me, they still taught me the basics on how to stay safe on the internet.

No, they didn't force pedophilia down my throat or show my constructive forum crap from the 90's to educate me on how to not get kidnapped.

My parents were cool, so they decided that I could still mess around with others, talk, but not share personal stuff.

Even though all of this went through my head well, I still felt an opposing need; Don't tell about yourself, but what could I figure about everyone else?

This feeling made be gullible. I was very prone to advertisements and those Roblox ads that say you'll receive free stuff after clicking a button. I was bound to get into trouble by my own curiosity [still in progress]