Board Thread:The Think Tank/@comment-36322616-20190406142136/@comment-37908018-20190407030240

JamesSun007 wrote: Another thing I want to do in my next 'big project' is to expose the evil crimes in a vivid way. I think describing an evil thing in details is a powerful method to scare and shock people. For example, I want to describe a murder in details, and I think strangling can be stronger than knifing or shooting(I'm kind of tired of blood btw). It can be a long, painful experience while knifing and shooting are too fast and they're often cliches. I was inspired by the killing of Gromek scene in Alfred Hitchcock's Torn Curtain. Hitchcock wanted to avoid the cliche(murder is too fast to happen), so he shot the 8-minute-long murder scene in such a way.

So I want to describe strangling in detail in my next project, however I still have no idea how to insert such irl plot in a roblox-related story.

If you want to describe how strangling feels like, try doing it in first person for obvious reasons which should not be stated. I’m getting a ruler and slap you in the face with it if you don’t know. (don’t take it seriously)

However, I want more context (while not giving out spoilers of course, just context like “villain in game strangles mc”) so I can help out even more, or so it can help out on knowing what you can or will write. Is the main character’s avatar strangled by the antagonist? Is the antagonist doing it to make the avatar faint or die? Is the IRL main character affected by this? Those questions can help you write in a detail, and to know your story better.

Here is another method to writing horror in detail, don’t make it too simple or too complex. Too simple can make your readers shrug it off, and it won’t be scary at all. And making it too complex (with alot of details, even with seperate paragraphs) can make your readers confused on what is going on. Despite that style of writing has been adored many times, sometimes the complexity of it will take out the horror, and it will just come off as boring.

Of course, ''that doesn’t mean you should make the pace or timing of the writing fast. Making it slow can build up how terrifying it is.'' (but not too slow either, that can get boring!) Which Steven Is Missing managed to capture very well, and can be used as an example of how building up works. I didn’t create the story so I didn’t advertise it- so, imagine the main character doing their thing for a bit before the antagonist came, and build it up until they came to strangle them. But you don’t need to use this advice, and it’s just a suggestion.

Another thing is that you should put research to how strangulation works to make the story seem real, and making a horror story seem real is one of the source why readers get scared. When I think a horror story is real, I get very scared. That feeling has not touched me in this website... yet, so good luck to anyone who is planning big projects.

I’m getting my popcorn.

((Also um, I will probably be very active in this thread since I am extremely passionate about writing, which can be evidenced in this- so ye ah, just putting this here as a reminder incase i overpost))